Bachelor of Games Design
Griffith University - South Bank

Course outline

Fusing the artistic and technical, this degree explores techniques to engage and excite traditional gamers and broader audiences alike. Game development relies on the skills of a range of specialists to bring projects from concept to realisation. In this degree, you can choose a major that aligns with the aspect of games design that most suits your ambitions. You will also have the freedom to explore a range of other subjects, including computer programming, real-time environments, games history and culture, narrative and character development, audio and more. Choose to focus on concept art, 3D computer imagery, interactive animation and interactive player experience design, while having the freedom to explore contemporary developments in the practice of interactive game design and related disciplines. You will learn the fundamentals of game design and related production disciplines. In the third year, you will embark on a major team-based capstone project where you’ll create a production to commercial standards, which will be the cornerstone of your early-career portfolio. For more course information, visit Bachelor of Games Design at GU.


Animating; art direction; computer generated imagery (CGI); player experience.

Fee notes

This an indicative only amount for first year fees. For further information refer to

Admissions Criteria

For minimum age requirements please visit Institution minimum age requirements


Any General or Applied English subject (Units 3 and 4, C); Applicants must meet the minimum age requirements for admission, see the QTAC website for details.

Additional entry requirements

Griffith VET Guarantee applies to this program. For more information visit

Minimum Selection thresholds (ATAR/Selection Rank) for semester/trimester/term 1, 2022
ATAR/Selection Rank profile for those offered places wholly or partly on the basis of ATAR/Selection Rank for semester/trimester/term 1, 2022

For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.

Highest Rank to receive an offer

Median Rank to receive an offer

Lowest Rank to receive an offer

ATAR/Selection Rank excluding adjustment factors




ATAR/Selection Rank including adjustment factors




Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.

Student Profile by Applicant background for semester/trimester/term 1, 2022

For more information about the Student profile, please visit Student profile explained.

Higher education study

Vocational Education and Training (VET) study

Work and life experience

Recent secondary education

Recent secondary education admitted solely on the basis of ATAR/Rank

Admitted where both ATAR/Rank and additional criteria were considered

Admitted on the basis of other criteria only and ATAR/Rank was not a factor

International students

All students

Number of students









Percentage of all students










* “<5" – the number of students is less than 5

Career opportunities

You’ll be well connected to Brisbane’s thriving game development community and equipped to join the ranks of graduates working locally and internationally as a prop, environment, character or technical artist; gameplay, level, system or combat designer; gameplay programmer; 3D modeller; 2D or 3D animator; or motion capture animator. Our graduates also find success in areas such as mining and medical simulation, and training and educational software development. They also have a strong tradition of forming their own independent game-development studios.

Course Code
Start Date
Offer rounds
CSP/$9000 (1st year contribution)
Level of Qualification
Bachelor degree
Study Area
Creative and Performing Arts
Study Mode
Full time, Part time
Course Duration

3 years Full time or 6 years Part time