Queensland Tertiary Admissions Centre

Diploma of Creative Arts (Game Design)
070110
Creative and Performing Arts
The video game industry is growing fast. In fact, the expertise and practices of game design + development is spilling over into a range of sectors, with design and development practices becoming widely adopted outside of purely g […]
Full time Part time
Course Fee
fee
Start Date
JMC Academy - Brisbane
Course outline

The video game industry is growing fast. In fact, the expertise and practices of game design + development is spilling over into a range of sectors, with design and development practices becoming widely adopted outside of purely gaming purposes.

JMC Academy’s Diploma of Game Design allows you to explore everything from concept drawing, digital sculpting and visual narrative to expressive animation techniques, game art development, 3D modelling, asset creation and building immersive game spaces. You will begin to understand the core components of visual narrative and games design and will adopt a range of rich, diverse and expressive animation techniques, which you’ll develop into sophisticated outcomes. A solid foundation in game-art development practice will provide you with the perfect platform upon which to deepen your critical level of knowledge and understanding in a Bachelor degree.

Note

Internships are the perfect opportunity for students to gain hands-on experience and learn how the industry really operates. At JMC we have a dedicated Internship Program which provides students the opportunity to work in real-life industry roles.

On completion of the Diploma Program, graduates can continue on in the program to complete an Associate Degree (16 months) or the Bachelor’s Degree (2 years).

All JMC Bachelor Degree graduates are eligible to apply for entry into JMC Academy’s Master of Creative Industries, or relevant post-grad qualification at any Australian university.

Majors

Art History, Art and Animation History, Character Modeling, Character design (2D), Clay sculpture, Colour and Design, Concept Art, Concept Development, Digital Sculpture, Digital concept art, Drawing, Environment Design (2D), Figure modelling, Game Design, Game Studies, Game asset creation (3D) , Game engine scripting [Programming], Game production, Game-play mechanics, Interactive Multimedia, Level design (Games), Motion Capture, Motion Graphics, Pixel art, Production (Games), Prototyping, Rendering, Scriptwriting, Sprite animation (2D), Studio skills, User Interface Design (Games).

Fee notes

Domestic students have the option of paying tuition fees prior to the commencement of each trimester or deferring payment through FEE-HELP. To be entitled to FEE-HELP you must be an Australian citizen or hold a permanent humanitarian visa. Visit the JMC Academy website for the latest fee information.

Admissions Criteria

For additional information about the admissions criteria for JMC Academy please refer to https://www.jmcacademy.edu.au/study-at-jmc/

Prerequisites

Completion of Year 12 or attained age 17 years; Interview; Portfolio

Minimum Selection thresholds (ATAR/Selection Rank) for semester/trimester/term 1, 2024
ATAR/Selection Rank profile for those offered places wholly or partly on the basis of ATAR/Selection Rank for semester/trimester/term 1, 2024

For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.

Notes

As this is a new course, Semester 1, 2024 information is not available.

Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.

Student Profile by Applicant background for semester/trimester/term 1, 2024

For more information about the Student profile, please visit Student profile explained.

Notes

As this is a new course, Semester 1, 2024 information is not available.

Career opportunities

The positive impact of gamification is increasingly being used in a range of roles as a method of communication. Aside from the billion-dollar Gaming industry, JMC graduates find work in education, training, corporate business, advertising and many other sectors in any of the following roles.

  • Game Designer
  • Concept/Character/Environment Artist
  • Modeller
  • Story Writer
  • Production Co-Ordinator
  • 3D or 2D Animator
  • Storyboard Artist
  • Rigger
  • Compositor
  • Quality Assurance Tester
  • A Student Holding A Binder
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