3 years Full time or 4-6 years Part time
The Bachelor of Game Design and Development explores the fundamentals of game design, ideation and production, teaching you to transform ideas into playable experiences through creativity, critical thinking and problem-solving. You’ll develop advanced technical and artistic skills, with a strong understanding of production pipelines, design principles and games culture.
This degree is built on three core pillars: asset production, game ideation and design, and game project management. Throughout the course, you’ll build professional communication, leadership, and project management skills while developing a strong portfolio. You’ll create games from the ground up through real industry experience, completing work-integrated learning and a capstone project that culminates in a complete and polished portfolio piece.
With a thorough understanding of industry-standard tools, production processes, and promotion and networking, you’ll graduate prepared to navigate both the creative and business realities of a competitive global industry.
Area of study:
2D Asset Creation
Game Design Principles
Design Context
3D Asset Creation
Design Studio 1&2
Game Production Foundation
Rapid Game Prototype
Game Development Mobile and Immersive Technology
Work Integrated Learning
Animation
Industry partners and work placements:
Complete 120 hours of real-world, relevant experience during your Bachelor of Game Design and Development .
You can choose between an internship or an industry live brief. You will also undertake a Double Capstone project.
You can source Work-Integrated Learning opportunities, including placements, through our Careers Connect database, all vetted for quality and relevance by Torrens University’s Learning Facilitators.
Work placement hours: Approximately 120 hours
Click here to view the fee details
Torrens University Australia
FEE-HELP available for eligible students.
Applicant must have completed Year 12 or equivalent
Completed Year 12 or equivalent. Other admission pathways are available to applicants.
For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.
As this is a new course, Semester 1, 2026 information is not available.
Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.
For more information about the Student profile, please visit Student profile explained.
As this is a new course, Semester 1, 2026 information is not available.
As well as giving you practical skills, knowledge and design capability, this course encourages you to enhance soft skills such as communication, commercial approaches and an understanding of business realities. Everything you create here can go towards a high-quality portfolio of games-related assets to impress future employers. Plus, you can show you have published a professional-level game before you graduated.
Career paths:
Character Artist
Game Designer
Environment Designer
2D, 3D, 4D Animator
Texture Artist
