In this double degree, you’ll develop the creative and technical skills you need to work as a graphic, visual communication or web designer, as well as strong foundations for a changing business landscape, including marketing, business management, and human resource management. Using cutting-edge tools and traditional design methods, you’ll work in a studio-based environment to hone your abilities and tackle a broad range of design challenges within complex and dynamic business environments. For more information, visit Bachelor of Business/Bachelor of Design at UniSC – University of the Sunshine Coast.
Refer to entries for B Business and B Design
The Inherent Academic Requirements of a program are those fundamental skills, capabilities and knowledge that students must be able to demonstrate in order to achieve the essential learning outcomes of the program, while maintaining the academic integrity of that program. For information, visit Inherent Academic Requirements on the UniSC – University of the Sunshine Coast website.
For additional information about the admissions criteria for UniSC – University of the Sunshine Coast and for this course, refer to UniSC – University of the Sunshine Coast’s website.
Completion of Year 12 or attained age 17 years
For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.
Highest Rank to receive an offer
Median Rank to receive an offer
Lowest Rank to receive an offer
ATAR/Selection Rank excluding adjustment factors
ATAR/Selection Rank including adjustment factors
Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.
For more information about the Student profile, please visit Student profile explained.
Higher education study
Vocational Education and Training (VET) study
Work and life experience
Recent secondary education
Recent secondary education admitted solely on the basis of ATAR/Rank
Admitted where both ATAR/Rank and additional criteria were considered
Admitted on the basis of other criteria only and ATAR/Rank was not a factor
Number of students
Percentage of all students
* “<5" – the number of students is less than 5
Game designer, artist or programmer, interactive media specialist, visual communication designer, creative director, advertising executive, design strategist, business manager, human resources advisor, marketing manager.
4 years Full time or 8 years Part time