11/4 years Full time or 21/2 years Part time
SAE Games graduates have been involved with many outstanding creative media companies, including Ubisoft, Gameloft, Halfbrick, LAI Games, Krome, Sega Studios Australia, THQ, 100% Indie, Two Bulls, Appster, Current Circus, TrickStar Games, Gentrack, Torus Games, Serious Games Institute, Firemonkeys and the Australian Institute of Mining and Construction.
Our Associate Degree starts at the base level and builds your expertise in programming and design. You’ll develop and apply advanced techniques and strategies to use industry software like Unreal Engine, Unity3D and Maya. In addition to this, you could develop for technologies such as Oculus Rift, HTC Vive, Android, and iOS. You’ll also learn to speak how the professionals do with expert mentors guiding you in industry-standard languages C++ and C#.
In preparation for an industry that commands agility and adaptability, you’ll cut your creative teeth on cross-discipline projects in partnership with your course peers.
Areas of study: Game design principles, game scripting and game engine architecture, game asset production and visual effects, prototyping, user interface design, user experience and user testing, project management, business and leadership skills, employability skills in screen industry contexts, games industry best practices.
SAE University College
Duration is one and a quarter years full-time. Part-time study available for eligible applicants (excluding international student visa holders).
SAE has a range of approaches to learning and teaching that can be activated to provide flexibility in the face of changing circumstances as required, to support student progression regardless of external factors.
Full course.
For additional information about the admissions criteria for SAE University College and for this course, refer to Entry Requirements on SAE’s website.
Completion of Year 12 or attained age 17 years; Interview
SAE will contact applicants to arrange a short, informal interview. For information about the interview, contact SAE on 1800 723 338.
For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.
Games Design (advanced game design, foundations of 3D graphics, game audio, games as media, level development and psychology of play); Games Programming (applied mathematics, game engine architecture, games technology, programming and tools development).
Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.
For more information about the Student profile, please visit Student profile explained.
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Level Designer, Product Manager, Producer, Developer, Unity Developer, Quality Assurance, Games Writer, User Interface Designer, User Experience Designer, Lighting Designer, Gameplay Programmer, Community Manager, Localisation Manager, Software Developer, Tools Developer.
