Diploma in Esports/Bachelor of Communication
Queensland University of Technology - Kelvin Grove

Course outline

The Diploma in Esports provides you with foundational knowledge and skills related to esports and how esports as an industry interrelates with the broad fields of Information Technology, Creative Industries and Business. This Diploma will cover concepts in relation to esports as an emerging billion-dollar industry worldwide and how you can be involved in the coming esports revolution. Covering both practical and theoretical realms, physical and mental health, pro-athlete attitudes and values, business strategies and a range of digital technologies, this qualification will prepare you for a variety of esports career pathways. As a blended education model, you gain skills online and on-campus in a highly supportive environment. You will have access to a suite of services designed to help achieve your study goals and advance your career. Upon successful completion of the Diploma, you will be able to articulate into the Bachelor of Communication with up to 96 credit points of advanced standing. The Bachelor of Communication prepares you for a dynamic career in the rapidly evolving digital media, entertainment, communication, and news landscape. The course integrates professional skills with critical and creative thinking, authentic industry experiences, and digital media literacy skills with core disciplinary theories and research methodologies.

This course is covered by the QUT Offer Guarantee.

For more course information, visit Diploma in Esports at QUT and Bachelor of Communication at QUT.

Majors

Refer to Bachelor of Communication.

Combined diploma/degrees

Upon completion of the diploma component, you will be automatically offered a place in the single degrees of Bachelor of Business, Bachelor of Communication, Bachelor of Creative Industries, and the Bachelor of Information Technology. Your completed diploma will provide up to 96 credit points (1 year) advanced standing to each degree.

Admissions Criteria

For additional information about the admissions criteria for QUT and for this course, refer to QUT’s website.

Prerequisites

Applicant must be 16; Completion of Year 12 or attained age 18 years

Assumed knowledge

English or Literature, or English and Literature Extension, or English as an Additional Language (Units 3 & 4, C)

Minimum Selection thresholds (ATAR/Selection Rank) for semester/trimester/term 1, 2024
60.00
ATAR/Selection Rank profile for those offered places wholly or partly on the basis of ATAR/Selection Rank for semester/trimester/term 1, 2024

For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.

Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.

Student Profile by Applicant background for semester/trimester/term 1, 2024

For more information about the Student profile, please visit Student profile explained.

Notes

Contact the institution for information.

Career opportunities

Refer to Diploma in Esports and Bachelor of Communication.

Course Code
409702
Start Date

Offer rounds

9 Jan 2025
5 Jun 2025

Fee
CSP/$12150 (1st year contribution)
Level of Qualification
Diploma
Study Area
Business and Tourism, Information technology, Creative and Performing Arts
Study Mode
Full time, Part time
Course Duration

3 years Full time or 51/2-6 years Part time

Location
Brisbane