SAE Games graduates have been involved with many outstanding creative media companies, including Ubisoft, Gameloft, Halfbrick, LAI Games, Krome, Sega Studios Australia, THQ, 100% Indie, Two Bulls, Appster, Current Circus, TrickStar Games, Gentrack, Torus Games, Serious Games Institute, Firemonkeys and the Australian Institute of Mining and Construction.
SAE offers students an intensive and targeted games course designed and developed with the help of local and international industry. Students learn the skills they need to get their dream job in games play programming, games engine programming and games design in just two years.
Areas of study: 2D art, advanced game design, foundations of 3D graphics, interactive audio, interactive narrative, level development, player psychology, programming, scripting; applied mathematics, development tools, game engine architecture, game play programming, games technology, procedural and object- oriented programming.
Duration is seven months full-time. Part-time study available for eligible applicants (excluding international student visa holders).
SAE has a range of approaches to learning and teaching that can be activated to provide flexibility in the face of changing circumstances as required, to support student progression regardless of external factors.
Full course.
For additional information about the admissions criteria for SAE Creative Media Institute and for this course, refer to Entry Requirements on SAE’s website.
Completion of Year 12 or attained age 17 years; Interview
SAE will contact applicants to arrange an interview. For information about the interview, contact SAE Brisbane on 1800 723 338.
For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.
Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.
For more information about the Student profile, please visit Student profile explained.
Contact the institution for information.
Game designer, level designer, analyst, systems designer,
game economy designer, simulation specialist, community manager.
2/3 years Full time or 11/3 years Part time