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Bachelor of Creative Arts (Game Design)
JMC Academy - Brisbane

Course outline

The video game industry is growing fast. In fact, the expertise and practices of game design and development is spilling over into a range of sectors, with design and development practices becoming widely adopted outside of purely gaming purposes.

Game Design at JMC feeds this drive, providing the skills and knowledge to create fully immersive digital environments. Learn how to design, develop and implement an idea, with emphasis on creativity and expression through concept creation, digital drawing, environment modelling and game-engine implementation.

Get the hands-on expertise with leading game industry development and production software, and use our 18-camera leading precision motion-capture suites and VR facilities needed to create interactive game prototypes and quality game assets. Graduate with the skills demanded by leading developers.

You will be able to access the Full Adobe Creative Cloud Suite, Autodesk Maya, Wacom Intuos Pro + Cintiq tablets, Animation lightboxes, ball + socket stop-motion rigs, Dragonframe stop-motion software, 18-camera motion-capture suites, VR facilities, green-screen studios, renderers (Redshift, Pixar RenderMan, Arnold), Substance Painter for texturing, Zbrush for sculpting, Compositing tools (After Effects, Nuke), Katana for Look Development and Shotgun Studio for Project Planning + Management.

With advanced-design campuses in Melbourne, Sydney and Brisbane, ongoing technology upgrades, a dedicated team of academics and industry professionals, and a network of international master class lecturers, JMC Academy is committed to ensuring our graduates make their own indelible mark on industry.

The positive impact of gamification is increasingly being used in a range of roles as a method of communication. Aside from the billion-dollar gaming industry, JMC graduates find work in education, training, corporate business, advertising and many other sectors.

All JMC bachelor degree graduates are eligible to apply for entry into JMC Academy’s Master of Creative Industries, or relevant post-grad qualifications at any Australian university.


2 years full time on campus (over 6 trimesters).

Fee notes

Please contact JMC Academy for the latest fee information.


Satisfactory completion of Year 12 or equivalent. No ATAR required. Refer to JMC’s general admission criteria.

Additional entry requirements
Minimum Selection thresholds (ATAR/Selection Rank) for semester/trimester/term 1, 2023
ATAR/Selection Rank profile for those offered places wholly or partly on the basis of ATAR/Selection Rank for semester/trimester/term 1, 2023

For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.


Art history, art and animation history, character modeling, character design (2D), clay sculpture, colour and design, concept art, concept development, digital sculpture, digital concept art, drawing, environment design (2D), figure modelling, game design, game studies, game asset creation (3D), game engine scripting [programming], game production, game-play mechanics, interactive multimedia, level design (games), motion capture, motion graphics, pixel art, production (games), prototyping, rendering, scriptwriting, sprite animation (2D), studio skills, user interface design (games).


Contact the institution for information.

Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.

Student Profile by Applicant background for semester/trimester/term 1, 2023

For more information about the Student profile, please visit Student profile explained.


Contact the institution for information.

Career opportunities

Game designer/producer, creative director, concept/character/environment artist, modeller, technical director, story writer, production manager, 3D or 2D animator, storyboard artist, rigger, compositor.

Start Date

Offer rounds


Fee *See notes

Study Area
Creative and Performing Arts, Information technology
Study Mode
Full time
Course Duration

2 years Full time

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